Shadow Hearts II: A new weekend
SH II is an enjoyable game. Unlike most it's getting a second outing this weekend and we're continuing to exercise it.
At the moment we have a slight issue with levels; something we mentioned in previous posts. Game progression can drag you forward without leveling and then completely destroy you later on in the game.
So now we're leveling up to progress evenly. Unlocking souls and therefore capabilities in the game. Watching the game play one thing strikes me: the formation battling is very cool. Combos are built up by deferring your turns and this results in a power-formation in the battling arena. When you finally perform your attacks the camera and character placement works really well.
For me, all games are about atmosphere and story. Can they pull off something that inspires? Will the game balance drag down my interest and annoy me too much. It's hard to say with SH II at the moment; I certainly feel the atmosphere at times but I also have a serious amount of deja-vu from various other games in the genre. It can also annoy with inaccuracies in its attack ring.
Time will tell. We're continuing our quest.
[EotM]
At the moment we have a slight issue with levels; something we mentioned in previous posts. Game progression can drag you forward without leveling and then completely destroy you later on in the game.
So now we're leveling up to progress evenly. Unlocking souls and therefore capabilities in the game. Watching the game play one thing strikes me: the formation battling is very cool. Combos are built up by deferring your turns and this results in a power-formation in the battling arena. When you finally perform your attacks the camera and character placement works really well.
For me, all games are about atmosphere and story. Can they pull off something that inspires? Will the game balance drag down my interest and annoy me too much. It's hard to say with SH II at the moment; I certainly feel the atmosphere at times but I also have a serious amount of deja-vu from various other games in the genre. It can also annoy with inaccuracies in its attack ring.
Time will tell. We're continuing our quest.
[EotM]
I'mafeelin: caffeinated
I'malistinto: footsteps
I'malistinto: footsteps
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